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Spatial Operators
Integration
We take advantage of the tensor product element coordinate systems to perform
integration. The integrations over each element can be performed as a set
of one-dimensional integrals using Gauss quadrature. If we used the reference
coordinate systems this would be very difficult since the limits of the
``collapsed'' elements are not constant.
We first describe the choice of quadrature type for integrating each
direction. We will then motivate the inclusion of quadrature with non-constant
weights in order to reduce the number of points we use.
In two-dimensions we consider integrals of the form :
In three-dimensions:
We use the Gauss weights that will perform the discrete integral of
a function as a sum:

This will be used in each of the d directions in the d-dimensional
elements. In table 4.1 we show
the type of Gaussian quadrature we use in each of the `a',`b' and `c' directions.
Table 4.1: GLL implies Gauss Lobatto Legendre which
is the Gauss quadrature for a constant weight function with both
points endpoints included.
implies Gauss Radau Jacobi quadrature with
weights and the endpoint x=-1 included.
| Element |
`a' |
`b' |
`c' |
| Triangle |
GLL |
GRJ1,0 |
- |
| Quadrilateral |
GLL |
GLL |
- |
| Tetrahedron |
GLL |
GRJ1,0 |
GRJ2,0 |
| Pyramid |
GLL |
GLL |
GRJ2,0 |
| Prism |
GLL |
GLL |
GRJ1,0 |
| Hexahedron |
GLL |
GLL |
GLL |
Next: Flux
Integrals Up: Elemental
Spatial Operators Previous: Elemental
Spatial Operators
T. Warburton
10/24/1998